Paintball&Airsoft

frequently asked questions

Common

It’s a sport in which a bunch of kids to adults (loosely defined) go out in the woods or specially designed fields and relive their childhood by playing capture the flag. Only, in this game, each player has a gun that fires gelatin capsules filled with a water-soluble marking dye. If you’re shot and marked, you’re out of the game and have to wait until the next one starts. The most common variation is two teams at opposite ends of a playing field, each with a flag hung at ‘home base.’ The object is to go get the other team’s flag and bring it back to your base. When you encounter people on the other team, you try to tag them out before they get you. Pretty simple and lots of fun.

Like all action sports (e.g., football, racquetball, basket-ball, hockey), paintball is potentially dangerous unless adequate protection is worn (most importantly: eye protection) and safety rules are understood and followed. We have paintball guns that shoot  either a .68 caliber or .50 caliber paintball. The ball is a thin plastic shell filled with a water soluble paint. Guns shoot the balls at a speed of 200 to 300 feet per second. Since the paintballs are fairly light (only weighing a few grams each), they have little momentum while in flight, and thus are not lethal like the heavy lead projectiles fired from conventional firearms. In addition to using a non-lethal projectile, paintball players ALWAYS wear protective masks covering their face and eyes. Safety is highly stressed at most fields. Xtreme Paintball REQUIRES goggles be worn at all times while on playing fields. While in the staging areas, we require that everyone have a BARREL BAG on their guns to prevent a ball from coming out of the barrel. Ignoring safety is a good way to get yourself ejected from a field.

Paintball (.68 caliber) – minimum age is 10.

Low Impact Paintball (.50 caliber) –  minimum age is 6.

 

The paintballs break open upon impact and generally cause very little pain. What pain is experienced is more of a stinging sensation from the ball’s impact against the skin or through clothing. In our experience, the stinging pain goes away after a few seconds. Of course, the closer you are to the gun, the higher the velocity of the ball when it hits you. Thus, more pain may be experienced when shot at close range rather than farther away. In general, if using a .68 caliber gun, one can count on coming off the field with a few welts from paintball impacts, but your most annoying injuries are more likely to be scrapes and bruises from the local terrain. If using a .50 caliber gun, you won’t experience that – it’s just like a snap of a rubber band!

You don’t have to have an organized team. Xtreme encourages and organizes weekend walk-on games, where anybody can show up and play. We will put you on even teams and run games all day long, allowing everyone to get plenty of playing time.

For the first few games, you should play on a well organized field. Size is not the best way to judge the field. The things to watch for are the number of referees on the field for each game and the explanation of the rules. The rules of safety and specific rules for the field/game should be clearly stated by a referee before anyone steps foot on the field to play.

Check in is at the field.

Bring old, sturdy, dark clothes and shoes or boots with some sort of ankle support. A towel to clean your mask and gun and perhaps to clean yourself off, just in case.

The minimum safety equipment necessary are a protective PAINTBALL SPECIFIC mask and a barrel bag on the end of your gun. Players may choose to wear chest or groin protection. Our rental packages include a full face mask and barrel bag.

  • Do not shoot animals or wildlife.
  • Never shoot in the staging area.
  • Do not fire your paint gun anywhere except on the field during the game or in the designated chronograph area/shooting range.
  • Inspect the lens of your goggles for cracks or signs of weakness.
  • Make sure your mask is well seated and will not come off during the game.
  • Make sure the velocity of your paint gun is below 280 feet per second.
  • Always assume the gun is loaded; even if you know otherwise.
  • Upon receiving or retrieving a gun check if it’s loaded.
  • Anytime you are carrying a paintball gun in a ‘safe zone’ such as the parking lot or staging area where people are not wearing goggles, you MUST have a BARREL BAG on the barrel.
  • If possible, engage the safety or turn off the air supply, so the paintball gun will not fire accidentally.
  • Know the rules of the game and abide by them.
  • Never remove face masks while on the field.
  • Do not play when very tired or hungry.
  • Bring food or money to buy food from field.
  • Most injuries occur at the end of the day when players are exhausted.
  • NEVER look down the barrel. Not even with protection. If the barrel needs checking, remove from the gun and check. If the barrel cannot be removed, disconnect all CO2/CA equipment, test fire the gun downrange until no more air is left in the gun, clear the breech or ball loading area, and then, carefully and while wearing goggles, glance down the barrel.
  • Notify the field owner or manager of any medical conditions, allergies etc.

Not really, but it will help. As with all strenuous exercise, participants should stretch and warm up before playing. Since typical games require quick sprints, followed by a rest, having good aerobic fitness is beneficial. Players should gauge their play to their level of fitness. All players in poor physical condition or with physically limiting conditions should consult a physician before playing. Proper footwear is very important. Some players find that lightweight canvas-topped army boots or leather work boots protect feet and ankles in the woods. Other players prefer the support that sneakers give, as paintball does involve running. Personal preferences vary, but footwear should not be overlooked. Sports cleats are also excellent for playing in.

The paint in a paintball is water soluble and should wash out as normal. Make sure to wash it when you get home. Stains that set in for longer are harder to get out.

Paintball can be played rain, sleet, snow, or shine but NOT during a thunderstorm. In the event of thunderstorms, your event will be rescheduled.

If you book a group and show up with a lesser number, you are still responsible for any price difference. Please note that for groups, whoever booked the reservation is responsible for collecting all money.

You can use a coupon for walk-on play, but not for private groups.

Paintball

Please read the rules carefully. If you have any questions, please ask the staff for more detailed explanations.

1. YOU MUST HAVE/KEEP YOUR MASK ON PROPERLY on the playing fields and chronograph/target range. If you lift or remove your mask in these areas, you will be ejected from the field for the day and receive no refund.

2. When you are in the staging area you must keep your barrel bag on your gun at all times. Practice proper gun safety at all times! Guns pointed down, barrel bags on, safety on, fingers OFF the trigger.

3. During gameplay, if you are hit, you will yell as loud as possible “YOU ARE HIT” or “YOU ARE OUT” and raise your hand or gun in the air. This is the only way other players know not to shoot at you.

4. Refs are looking for a hit about the size of a dime. A paintball must break on a player to be a hit, but if you call yourself out or hit on a bounce, you are still out.

5. When you are hit, you must call yourself out, raise your hand, walk off the field and place the barrel bag on the gun, while keeping your mask on the entire time. Once off the field you will clean up and prepare for the next game.

6. When you are hit, you are not allowed to talk to other players on the field. “Dead” players do not talk.

7. If you are shot in the back or shot and can’t find the hit, you will call for a paint check. The ref will check you for hits and then announce “clean” or “hit”.

8. Referee decisions are final. If you disagree with a ref’s decisions, you will discuss the issue with the head ref when the game ends.

9. You are not allowed to blind fire. You must be able to see down the barrel of the gun to take a safe shot. If you are caught blind firing, you will be ejected from the game.

10. Gunshots don’t count. If you are hit in the gun, you can keep playing.

11. Splatter from a tree or gun doesn’t count. Splatter from a paint grenade does count.

12. If You are hit by your own teammate, you are out. Friendly fire is never friendly.

13. If you are caught wiping off paint hits during a game and continuing to play, CHEATING, you will be ejected from the facility immediately.

14. You will not threaten or physically grab someone. Violence of any kind is not tolerated and will result in your removal from the field by staff or police escort if needed.

15. There is a surrender rule. If you can sneak up on another player within 15 feet, you will offer them the chance to surrender. You understand that they do not have to accept the offer and you could be hit at close range.

16. You will not carry your rental equipment into the parking area.

17. Do not pick up paintballs off the ground and put them into the rental guns. The dirt and moisture on the paintballs will jam up the gun and ruin your day.

18. If you are carrying the flag and are hit, you will drop the flag where you are and proceed off the field as an eliminated player.

19. The playing fields are surrounded by yellow rope/caution tape. If you have to step over or under it to get out, you are out of bounds and eliminated from the game.

20. Xtreme Paintball is FIELD PAINT ONLY. If you did not buy it here, you cannot use it here. Violations will result in ejection from the facility.

21. At the end of the day, you will pick up the trash in your area and put it in the trash cans provided. Please leave paint boxes beside trash cans, not in them.

Attention all Self Equipped Players

A. The maximum velocity allowed is 280 fps. Violation of the speed limit will result in a game penalty. Repeated violations will result in ejection from the facility.

B. SEMI-AUTOMATIC ONLY. 15 BPS CAP. Gravity Feed hoppers only on Saturdays.

C. You will allow the referee to test fire your gun if they deem fit. Refusal will result in ejection from the game.

D. You will not fire your gun in the parking lot or staging area, only on the field/target range. E. All staging/setting up will occur in the designated staging area (at the tables), not in the parking lot.

THE ABOVE RULES ARE A GUIDELINE. XTREME PAINTBALL RESERVES THE RIGHT TO DENY ACCESS TO ANY PLAYER, AT ANY TIME, FOR ANY REASON.